![]() But if you dream of an immersive VR MMO the likes of which anime creators have been fantasizing about for decades, you’ll just have to keep waiting. If you’re after the social angle specifically, then VR Chat has you covered. Sword Reverie looks like it shares more in common with Nostos than an actual MMO.Īt the end of the day consumer-grade VR headsets like the Rift, Vive, and PSVR are 4+ years old and we’re nearing the dawn of the Quest 2, Reverb G2, and more - all without a de factor VR MMO to sink our teeth into. Nostos was in the same boat and that one was never actually a real MMO - more of an online survival game with co-op features. Archgate has promise, but it’s a top-down perspective game from the third person which will immediately be off-putting to anyone yearning for a Sword Art Online-style experience. ![]() Zenith is a notable example, which raised over $280,000, but it’s being designed for both VR and non-VR players which inherently limits how ambitious its VR designs can be. There are other VR MMO on the horizon too, of course, so Ilysia isn’t alone in the slightest. It’s a game about curiosities and discoveries. And not just in the sense that you can go wherever, whenever (which you totally can by the way, basically everything can be climbed or manipulated like in Breath of the Wild) but also in the sense that you’ll want to go off the beaten path and explore. One of the big tenants for Ilysia that the developers emphasized to me on our Discord call is a focus on exploration. Hopefully they can fill it with actually interesting things to do. Apparently the world itself is enormous - roughly 16km x 18km which adds up to about 288 square km, or nearly eight times the size of The Elder Scrolls V: Skyrim’s map. On the page they list things like fighting monsters, completing quests, exploring dungeons, beating world bosses, and so on which sounds great. The long list of MMOs that are forgotten, abandoned, failed, or dead is much, much longer. EverQuest, World of Warcraft, Guild Wars, Final Fantasy XIV, The Elder Scrolls Online - these are all games that have reached that sort of status. ![]() Making something that’s fun for the first 25 minutes isn’t that difficult, but making a game that thousands of players want to revisit and continue playing for 25, 50, and even 100s of hours is the tough part. What stands out to me about Ilysia is that the developers are very explicit about the type of content that will be included and it’s clear that they have grasp on what MMO players actually like to do. Stretch goals that have already been met include: The original goal was only $60,000 so they’ve nearly doubled it. Ilysia is currently sitting at just about $100,000 at the time of this writing with about 6 days left to go on its Kickstarter. You can see the full list of the ones they’ve achieved already down below. Most of them are for expansions on existing features or things that were likely planned already to begin with. After talking to the development team on a Discord call last week, I’m pretty confident they’ve got a real chance at making this a reality.įor starters, the Kickstarter page is very detailed and the stretch goals aren’t overly ambitious. On the Kickstarter page it’s described as having a “massive world inspired by the some of the best MMORPGs ever made” with the intent of bringing back “the glory days of MMORPGs again in VR.” That’s about as ambitious as it gets. But you’d be forgiven for not really getting hooked due to the rather unimpressive visual style and overall lack of deep, engaging content. On paper it’s got a lot of the features people are waiting for with its class-based progression, motion controller combat, and moderately interactive world. Orbus VR: Reborn technically is already a VR MMO. The idea of being able to login as your character, embody that character, and exist in a digital world with full presence while going on adventures with others in a persistent, online world feels like what the founders of modern VR must have been daydreaming about while hacking away at headset prototypes in garages. hack//sign - or at the very least Ready Player One - and have some concept of what people mean when they dream about the idyllic future of a world with well-made VR MMO games. ![]() If you’re reading this right now then there’s a good chance you’re familiar with Sword Art Online or. The game aims to rekindle the old-school charm MMORPGs of yesteryear possessed with its massive, fully explorable open world and emphasis on deep, meaningful interactions. Ilysia is an extremely ambitious upcoming new VR MMO from indie studio Team 21 that’s currently live with an already-funded Kickstarter campaign.
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